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"Hardcore Rounds"

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Now, any person can see that many, many ideas brought up on this part of the forum are turned down do to it complicating the game further and such.


To this I propose an idea, "Hardcore" rounds. This would simply put all the harder things that would be implemented such as "Ammo Usage","Proportional Morale loss", Spy transports, or even increased trading things, like boats and such, even other ideas from differing forums around the supremacy community in other countries.


So as Hardcore rounds are, they are indeed more difficult. But with rewards, all this increased complication for no rewards? Nonsense!

So when a hardcore round is started, having increased goldmark rewards for the winners of the game. It also would make sure that newcomers know to steer clear of these types of games since they at least may know they are slightly harder.

Not only that, but for the more veteran players this could be even better practice for them, and increase their GM faster by winning these games moreso then just regular games.

I hope this can be implimented so all those harder and realistic options have a little place to call their own, and don't increase the difficulty of the game for the more casual gamers. Since in my opinion, as a more casual player for periods of time I see all these more realistic options showing themselves, and I do not personally want to see them happen if they will be forcing their way into all newer games, likewise to what the workshops did by forcing you to build a lvl 2 to begin building a factory.

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