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Suggestion on more control over soldiers

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I suggest we have more control over soldiers by adding a few features such as:
1. Retreat If Attacked

This will give the opportunity to retreat if attacked by ranged or infantry
units on a selected course. It will be selected manually but activates automaticly in event of attack.


2. Charge If Attacked

This will operate exclusively in the event that a ranged unit fires upon infantry or non ranged vehicles. It means that if attacked, the units will charge into the threat to try and destroy it.

3. Defensive Mode

Defensive mode will activate to give soldiers a better chance of surviving in the defense of a city. This will give defenders extra strength. (If the defender has the attacking mode on then they will become weaker)

4. Offensive Mode

Offensive Mode will strengthen any unit trying to attack a city. It will be useful for overrunning artillery barrages if the artillery is stationed inside a city

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Not all of these need to be implemented if it is decided to implement them but it would be nice to have them all together. Please vote for the
suggestions you wish to be added.

Offensive mode and Defensive mode could have penalties added to prevent over use. Such as less resource production for the province with defensive mode and lowered morale for Offensive mode in the long term.

The morale would be boosted to possibly 150% for a certain time then drained afterwards. This would mean that they exhaust their resources to charge the enemy in offensive mode.



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