Well lads.
Haven't made a guide yet but I feel I should bestow some knowledge about this beauty of a nation.
This is in my opinion the strongest starting land in the game because of its abundance of materials and it's proximity to alot of oil provinces aswell as it's natural defences because of being for the most part an island.
This guide has three stages of offence, after which if succesful you will be by far the most powerful nation and thus win the game if your tactics are upto scratch.
Stage one:
The first stage is the part of the game when everyone takes the AI lands. Your objective in this stage is to make allies and broker deals for Denmark and Finland with Germany and Russia.
In my opinion it serves you best to take Nikolaistad and Helsingfors from Finland. Nikolaistad is a great place to build a railway, factories and a harbor. Doubles in general are great lands for improvements. Helsingfors is nice to take because of the fact a railgun in Helsingfors can reach your capital Stockholm and Russia's captial St. Petersburg, a defensive weakness for both nations.
Copenhagen is good for your nations morale and some extra cash, I'd advise taking it after you finish your conflict in Denmark to get that morale boost up there.
Other than that you should take it upon yourself to play the market, try get a good price for your iron and lumber. Use whatever cash you make to buy coal, your gonna need lots of it until you can produce enough to meet your own demands.
You should also have enough materials to build harbors, railways and factories when available to be built. Build them on your doubles to get the maximum increase in production, you'll also want one on your oil province.
Stage two:
For tactical reasons stage two your second period of expansion has to wait until you have a boat so that's roughly Day 16.
The boat is to take Britain, it's the safest way to take it. It's wise to attack the provinces with factories so as to prevent him from building a boat or railgun of his own. The main reason behind taking Britain is it's fuel and it's natural defences being an island, that double iron province is also nice when your looking to build a large amount of artillery. As you should have done in Sweden you build tracks, harbors, and factories on your doubles in Britain.
To defend Britain from boats you build a railgun and get yourself a level five fort to protect the railgun in battle.
Your next task or you could do it at the same time is to take Iceland. That oil is invaluable. So after you take that build a railway, factories and a harbor in Reykjavik. To defend the island from boats again build a railgun and get a level five fort in Reykjavik.
Stage three:
The third stage begins when you have built a ground force capable of killing Russia. Your only objective is to take Vologda and Moscow, St. Petersburg and everything north of it should also be yours. You can use the southern Russian lands as an incentive to any allie to help your fight because realistically travelling down to the southern provinces in Russia would demoralize your army considering the insane amount of time it takes to travel around it.
After your buisness in Russia you should build railways, a harbor and factories in Vologda and Moscow to increase your production of oil.
You might also be thinking why so many factories they are expensive after all, well the answer is when your expansion is done you should have enough oil and materials to be building in each of those factories.
It would be wise once your done with the Russian war to go through a period of peace where you can build your improvements and increase your morale.
To get enough provinces to win the game you should attack Germany for it's oil and continue to destroy everything infront of you with the insane amount of artillery you should have built by now with your powerful economy.
Hope this helps so people I tried to be as detailed as I could.
Haven't made a guide yet but I feel I should bestow some knowledge about this beauty of a nation.
This is in my opinion the strongest starting land in the game because of its abundance of materials and it's proximity to alot of oil provinces aswell as it's natural defences because of being for the most part an island.
This guide has three stages of offence, after which if succesful you will be by far the most powerful nation and thus win the game if your tactics are upto scratch.
Stage one:
The first stage is the part of the game when everyone takes the AI lands. Your objective in this stage is to make allies and broker deals for Denmark and Finland with Germany and Russia.
In my opinion it serves you best to take Nikolaistad and Helsingfors from Finland. Nikolaistad is a great place to build a railway, factories and a harbor. Doubles in general are great lands for improvements. Helsingfors is nice to take because of the fact a railgun in Helsingfors can reach your capital Stockholm and Russia's captial St. Petersburg, a defensive weakness for both nations.
Copenhagen is good for your nations morale and some extra cash, I'd advise taking it after you finish your conflict in Denmark to get that morale boost up there.
Other than that you should take it upon yourself to play the market, try get a good price for your iron and lumber. Use whatever cash you make to buy coal, your gonna need lots of it until you can produce enough to meet your own demands.
You should also have enough materials to build harbors, railways and factories when available to be built. Build them on your doubles to get the maximum increase in production, you'll also want one on your oil province.
Stage two:
For tactical reasons stage two your second period of expansion has to wait until you have a boat so that's roughly Day 16.
The boat is to take Britain, it's the safest way to take it. It's wise to attack the provinces with factories so as to prevent him from building a boat or railgun of his own. The main reason behind taking Britain is it's fuel and it's natural defences being an island, that double iron province is also nice when your looking to build a large amount of artillery. As you should have done in Sweden you build tracks, harbors, and factories on your doubles in Britain.
To defend Britain from boats you build a railgun and get yourself a level five fort to protect the railgun in battle.
Your next task or you could do it at the same time is to take Iceland. That oil is invaluable. So after you take that build a railway, factories and a harbor in Reykjavik. To defend the island from boats again build a railgun and get a level five fort in Reykjavik.
Stage three:
The third stage begins when you have built a ground force capable of killing Russia. Your only objective is to take Vologda and Moscow, St. Petersburg and everything north of it should also be yours. You can use the southern Russian lands as an incentive to any allie to help your fight because realistically travelling down to the southern provinces in Russia would demoralize your army considering the insane amount of time it takes to travel around it.
After your buisness in Russia you should build railways, a harbor and factories in Vologda and Moscow to increase your production of oil.
You might also be thinking why so many factories they are expensive after all, well the answer is when your expansion is done you should have enough oil and materials to be building in each of those factories.
It would be wise once your done with the Russian war to go through a period of peace where you can build your improvements and increase your morale.
To get enough provinces to win the game you should attack Germany for it's oil and continue to destroy everything infront of you with the insane amount of artillery you should have built by now with your powerful economy.
Hope this helps so people I tried to be as detailed as I could.