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Legacy of Versailles Roleplay (New Thread!)

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The Legacy of Versailles - Alternate History Roleplay 1920.
(RP has now reached the 1930s)








The Great War was a devastating conflict that ended the old order in Europe. It was one of the deadliest conflicts in history, and paved the way for major political changes, including revolutions in many of the nations involved.

While the Allies managed to be victorious in the event (especially due to the american intervention), it was a Pyrrhic victory which left all nations involved broken or half broken, allowing some nations to gain independence (from both sides of the conflict), as well as paving the way for a new world order.

After the war, the Paris Peace Conference of 1918 imposed a series of peace treaties on the Central Powers officially ending the war, even if the treaties agreed upon were not as severe as intended. The United States, however, had suffered less in the conflict and it’s thanks to it’s efforts and firm stance, that it was possible to cripple the former German Empire and deplete it of most of it’s colonies as well as the payment of reparations to the allies, as the Central Powers had to acknowledge responsibility for "all the loss and damage to which the Allied and Associated Governments and their nationals have been subjected as a consequence of the war imposed upon them by" their aggression.

The Treaty of Versailles was the final peace treaty agreed upon, and it has been accused of being a diplomatic failure, but one that everyone had to acknowledge as to avoid another conflict and had clauses ranging from war crimes, the prohibition on the merging of Austria with Germany without the consent of the League of Nations, freedom of navigation on major European rivers, to recognizing newly independent nations (mostly by Woodrow Wilson’s initiative).


Regardless of the treaty’s effectiveness, or the revanchism it will bring, one thing is for certain, this is the treaty that will now shape the world, this is the Legacy of Versailles!



Nation List

Great Powers:

The United Kingdom of Great Britain and Ireland - Constitutional Monarchy (Intelmax)

The United Kingdom of Britain and Ireland has been one of the world's leading powers, and has patrolled the entire globe with it’s superior navy. The aftermath of the Great War was a bit costly to the United Kingdom, and while they managed to hold on to most of their overseas possessions like India and South Africa, Egypt was lost and granted independence (while retaining ownership over the Suez Company). Canada would enter a period of government instability leading to a civil war that would eventually gain them full independence from the British Empire. Now the British must attempt to maintain their Empire despite the rise of other regional powers in Europe and Asia.

British Vassals:

The Union of South Africa - Self governing dominion under the British Empire that can gain independence through war or from the permission of the British monarch. (Younggun)

The British Raj - A colony of the British Empire that can gain independence through war or diplomatic negotiations. (Kalantigos)




The Third French Empire - Absolute Monarchy (Kuril)

The Third French Empire was formed in 1929 after the People’s Republic of France was defeated by the British Empire in Britain’s vendetta against the Third Internationale. French industry never really recovered from the Great War and the several communist revolutions France went through over the 1920s further punished French Industry. It is obvious they are in a period of decline, yet they maintain a firm grip upon West Africa and will still prove to be a significant force in European politics.

French Vassals:

French West Africa - A colonial region of France, independence cannot be gained till after the Second World War. (Available)




The German Empire (Deutsche Reich) - Absolute Monarchy (XxEllxX)

Kaiser Wilhelm III came to power after the Kapp Putsch of 1920. For many years he remained under the regency of his uncle Eitel Friedrich until he came of age to rule the country. German expansion has been limited due to the costs of reparations and the limitations imposed upon the Empire by the Treaty of Versailles. However, the German Empire maintained control of the majority of its colonies in Africa and remains a global power with an ever developing industry. Recently, it has regained control of East Prussia as well as the Polish corridor and won the War of Polish Succession leading to Kaiser Wilhelm III becoming King of Poland as well as Germany.


The Union of Socialist Soviet Republics (USSR) - Politburo led by Mikhail Kalashnikov (Jackthe ripper)

Bolshevik Russia came out as the victor in the Russian Civil War with many decisive victories against the Whites who were supported and funded by outside powers. However, the British war of aggression against the Third Internationale effectively contained the marxist ideals of Permanent revolution with several countries capitulating to the British Empire. However, the USSR remains strong and is an ever growing shadow over Europe. Its aims will be to dismantle the newly formed Russian Empire under General Wrangel.


The United States of America - Presidential Republic (Franko)

The United States of America remains an isolationist state with an expansive and ever growing industry that could challenge any nation in the world.It has left the League of Nations and the majority of its diplomatic concerns come from South America. Any attempts at changing the tides of war in Europe, for example the Austro-Romanian War, have failed. However, it still boasts a large amount of influence in Asia with its territories in the Philippines and is expected to participate in the ever changing political climate of Asia.


The Japanese Empire (Kaisler)

The Empire of Japan has greatly expanded since its unification under the Imperial Throne under the Meiji restoration. The early 20th century saw the asian nation rise from an isolated plot of land, to a major political power after the Russo-Japanese War which saw the destruction of the Russian Far East Navy and damaging Russian prestige worldwide. The Japanese Empire rose from the deprivation of the Russian Empire and would develop a strong bond with the British Empire, officially joining the Great War on the side of the Entente; seizing large proportions of German colonies, including the South islands and Tsingtao. The Tsingtao incident also escalated Japanese-Chinese relations and would be one of the reasons of Japan's future military expansion in the region with the fall of Shanghai and the Qing Empire taking the reins from the ruins of the Kuomintang; leaded by the strings of Japan. By 1930, the Liberal Prime Minister, Osachi Yamaguchi, considered Pro-British and positive towards continuing the Anglo-Japanese relations, which had been strained following the occupation of Hong Kong by Japanese Military. When a British Submarine under the authority of the South African government was found spying and trespassing on Japanese territorial waters, the Japanese Navy quickly, without permission from the government, besieged the submarine and captured the crew. The incident escalated when five Japanese submarines were sunk by the British Navy in what would be known as the "Kudat Incident"; despite the apologies of Prime Minister Hamaguchi, the British Empire declared war; leading to the assassination of Osachi Hamaguchi by an ultranationalist in 1932. Hamaguchi's death weakened the Liberal Party and a Deputy Prime Minister was appointed, but failed to appease the Japanese population with the harsh terms imposed by the British for an official peace. In 1933, the Emperor forced the sitting Prime Minister to resign, appointing his younger brother, Prince Yasuhito; a staunch military-man and advocates of Japanese expansionism, as the Prime Minister; the Imperial intervention weakened the Japanese Parliament, forging a new path of Absolutism in Japan; the democracy instituted by Emperor Taisho has fallen, as the Imperial Throne once more holds the supreme political and religious power and authority in the Empire.


The Tri Monarchy (Austro-Hungarian-Croat Empire) - Absolute Monarchy (Sgt Achaem)

Although heavily affected by the Treaties of Trianon and Versailles, the Austro-Hungaro Empire has managed to find a way to revive itself under the restored Habsburg Crown. Over time, King Charles IV has renounced the Treaties, reformed the Empire with the implementation of Trialism ( Austro-Hungaro-Croatian Empire ), restored his title of Emperor-King, become a founding member of the Tripartite Pact, and aggressively rearmed and expanded the Empire through a series of diplomatic maneuvers, power moves and outright aggression. Although turning to internal affairs, the world cannot help but wonder for how long..


The Italian Empire - Absolute Monarchy with Papal influence (Umer)

Having joined the Tripartite Pact in 1924, the Italian State under Gabriele d'Annunzio was able to defeat the Italian Socialist Republic in Northern Italy. Upon annexing the Northern provinces Gabriele d'Annunzio looked to find a place in the sun and colonized the Eritrean and Somalian coastlines with little Abyssinian resistance. Now they control a sizable navy in the mediterranean and an army to be reckoned with, yet they still live in the shadow of their Tripartite partners. However, in 1934, a monarchist coup took place putting Victor Emmanuel III in power, this coup was supported by the Vatican and will go onto redefine the political situation in Italy.



Secondary Powers:


The Spanish Empire (Zander)

The Portuguese Empire (Portuguese Angola - Available)

The Kingdom of the Netherlands (Dutch East India - Doctorhenry)

The Republic of Egypt (The Man of Unrelenting Will)

The People's Republic of China (Italian Libya - Edgar allen bro)

The Russian Empire - Led by General Pyotr Wrangel under Japanese infleunce (Russian Yakuta - Available)

The Kingdom of Sweden (pltoffaquila)

The Communist State of Brazil (Patton)

Minor Powers:


The Kingdom of Greece (GodSaveTheQueen007)

The Mexican Republic (Matthausen)

The Pahlavi Dynasty (Persia - bobbyd9987)

The Union of La Plata (Gmtavares)

Kingdom of Jerusalem (Papua New Guinea - Yankeedude101)

Kingdom of Norway (sgt Delta)

Dominion of Canada (Canada - Irish Chap)

The Commune of Quebec (British Canada - Available)

Kingdom of Denmark (Available)

Manchurian Clique (Available)

The Kingdom of Belgium (Available)

The Union of Baltic States (Available)

The Sultanate of Turkestan (Oxalaia)

The Republic of Peru (Jhon Pete)

The Caribbean Federation (Cuba - Harmant)

The United Central American States (Availbale)

The Kingdom of Siam (Available)

Socialist Republic of Turkey (Available)

The Republic of Bolivia (Available)

The Republic of Venezuela (Available)

The Republic of Colombia (Available)

Serbian monarchy in exile (The White Fox)



Rules

1. No Goldmark use unless given permission by the admin
2. A Casus Belli is needed to declare war, no landgrabbing.
3. A human player cannot use an AI country to move troops.
4. No metagaming or OOC articles
5. No Railguns
6. No meatshielding ships, ground units must travel separately to boats
7. African Nations cannot build planes till 1935.
8. 1 DAY = 6 Months in the RP, date will be posted everyday.



The date of the rp this thread was made on was 1934(Jan - June)





CURRENT MAP OF THE WORLD


http://imgur.com/a/13xzI








Jugador con alianza ataca a traicion

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Solo quiero aprovechar para denunciar a ATRspanish17 jugador con el cual habiamos pactado una alianza y aprovechandose de nuestra relacion de compartir mapa y por ende que no tenia tropas en nuestras fronteras me encuento con que me ataco y a tomado varios de mis territorios, esto con el fin de prevenirles si piensan hacer tratos con el sepan que clase de jugador es. Saludos

Eliminar Anonimos

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No puede ser y no tiene ningun sentido que se permitan anonimos en las partidas.
Solo hace que los inadaptados se pongan a bardear.
Mas los malos perdedores o llorones tambien y que no se pueda atacar en paz.

military spies

Yok olmayan askerler

rejoindre alliance

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a tout les fois que je rentre un nom dalliance qui existe deja je ne la trouve pas on me dit vient nous rejoindre LSDA et dautres mais la recherche ne fontione pas pourtant je fait copier coller cest fustrant...:mad:

New RP on New World Empires

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Greetings,
I may soon be making an RP on the New World Empires game. Looking for RPers, i naturally came here. I know there are many good RPers here, so if you could take a look at the thread, and tell me what you think, that would be wonderful. Hopefully a few of you will join.
https://forum.newworldempires.com/in...8-possible-rp/

corruption and waste

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how do i lower and evan eliminate corruption and waste.

Escort ships- not on gig list

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cheaper to build than destroyers/ escort troops thru water and provide battleships a way to distract submarines fodder). limited fire power perhaps a platform for cannons to fire from

What's with all the day 1 revolts going to Western Siberia?

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Why are a ton of provinces from all over the place and going to Western Siberia, on Day 1? In the game I just joined there's been provinces in Austria, Egypt, Finland, Kebab, Caucasus, Arabia and Germany.

EDIT: Nevermind, I realised it's a tutorial thing. But I've seen Livonia and Astrakhan getting the rebelled provinces also. What's that about?

Feedback gewünscht: Flugzeugänderungen

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Hi Leute, hier eine weitere Feedbackumfrage.

Eventuell könnt ihr euch daran erinnern, dass wir vor einigen Monaten eingeführt haben, dass Flugzeuge auf anderen Flughäfen landen können wenn ihr ursprünglicher Flughafen zerstört wurde. Um das auszugleichen haben wir auch eingeführt, dass Flugzeuge 25% Schaden bekommen wenn kein anderer Flughafen in Reichweite ist und sie in der Provinz ohne Flughafen notlanden müssen. Das wurde so in der News und im Handbuch kommuniziert. Wie sich herausstellt, nehmen Flugzeuge in Supremacy jedoch nicht wie angekündigt den 25% Schaden wenn sie in der Provinz notlanden müssen (es wurde daher von Usern als Bug reportet). Damit es auch in Supremacy funktioniert, müssten wir das Flugzeugverhalten von CoW auch in Supremacy aktivieren, da die 25% Schaden nur dann funktionieren. Das hätte folgende Auswirkungen:


- Flugzeuge bekommen 25% Schaden wenn sie in einer Provinz ohne Flugplatz landen
- nach jedem Angriffsflug und nach jedem Wechsel des Flughafens müssen Flugzeuge ca. 10min nachtanken bevor sie weiter fliegen können
- Flugzeuge decken auch während des Fluges Einheiten in ihrer Nähe auf, nicht nur im Patrouilleradius
- Der Anti Air Schaden von Bodeneinheiten wird ausgeteilt bevor der Flugzeug-Angriffschaden ausgeteilt wird
- im Patrouillenmodus werden auch Bodeneinheiten angegriffen (die sich auch verteidigen)
- die KI ist angepasst um mit den Änderungen umgehen zu können

Generell würde das die Flugzeuge vermutlich etwas ausgeglichener machen, da sie auf größeren Karten derzeit doch recht stark sind. Natürlich müssten sie dann aber auch etwas anders benutzt werden.


Die Frage ist nun ob das erwünscht ist oder nicht.

Feedback wanted: Airplane changes

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Hi guys, here is a question for you.


Maybe you remember that some months ago we introduced that airplanes can relocate to another airport if their home airport is destroyed. To make it balanced we also introduced that planes take 25% damage if no other airport is in range and they have to crashland in the initial province. However, we found out that planes do not as communicated take those 25% damage when they crashland. To have it working we would need to activate the CoW airplane behaviour in Supremacy, as it is part of that package. This would have the following consequences:


- planes take 25% damage when landing in a province without airport
- after each attack flight or relocation to another airport planes need to refuel for like 10min
- planes do also uncover enemy units close to them when they are not in patrol mode (so on during their flight)
- the anti air damage of ground troops would be applied before the air attack damage of the planes
- in patrol mode also ground targets will be attacked (which then also defend)
- the AI is changed a little to know how to act with these changes.

In general I think this would make planes more balanced as they are pretty strong on bigger maps at the moment. Of course it would need some rethinking on how to use airplanes.


The question is now if you want that or not.

'Earn Goldmark' not appearing?

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Hello!

This is as the title suggests, about the earn goldmark options.
I don't have the money to buy as i might like to, though i have a couple times anyway. Instead i prefer my primary income through the Earn offers, through which i've made quite a bit. :)

However sometimes i notice that despite following the requirements to a careful T, the rewards don't show up in the labeled time! Or, in the case today... up to 60x longer than the listed time. I was curious as to why.

Especially since one of them was worth about 36k. It surprisingly didn't want a credit card or purchase, but it did ask me for income information and SSN. The other two were offers around 2400-2800 range, i think.

I know there's little way to prove that i did, save maybe showing the emails, but i was wondering mostly why this sometimes happens. Especially with the bigger ones, it's very dissapointing. :(

zasady Fair Play w ŚWIAT W PŁOMIENIACH ITD..

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Witam wszystkich a mianowicie chodzi mi o wchodzenie w gre po 3 dniach po 5 lub po 7 dniach od startu .


przerabiam juz 4 mapkę w ten sposób, ja atakuję gościa ,,,, wchodzi przykładowy janusz do gry łączy wojsko i atakuję bo widzi ze sąsiad walczy na wschodzie to mozna rąbać mu tyłek na zachodzie i nie ma sie szans na jakom kolwiek obronę , moje zdanie.

najlepiej według mnie byłoby startowanie z mapą 24h po tym czasie koniec naborui czekamy do np, 10 dnia i niech juz sobie dochodzi kto chcę i kiedy chce ...

a co wy o tym myślicie ..
pozdrawiam:D;D

Fortresses and Balance

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Why are level 1 and 2 fortresses both given -80% damage reduction? Than at level three the game reports it is -86%. I can't believe these values were designed this way and believed to be in anyway balanced for what a fortress is worth. After seven years great imbalancing issues such as this haven't been fixed and I find that very sad.

A better system for fortresses specifically would be +10% defense strength per level. If attack strength must be reduced than -10% per level. Why a fortress would reduce attack strength and not raise defense is beyond me though. -80% to start off, and then a 6% drop at level 3 just seems totally illogical.

Kodaktywacyjny

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Strzalka, mam problem. Otoz kilka miesiecy temu zalozyłem konto ale nie spodobalo mi sie. Teraz zaczalem grac na powaznie i jak chce aktywowac konto (poprzez maila) to pojawia mi sie komunikat ze kod lub odnosik jest bledny, probowalem rowniez wpisac recznie ale dalej to samo. Nie moge w ogole pisac na chacie oraz nie dostaje tych 5k zlota. Co robic?

Prendre une province à distance [Artillerie]

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Bonjour,
Alors ma question va peut-être paraître un peu conne mais j'aimerais savoir si c'était possible de capturer une province avec une artillerie (on la bombardant à distance), pareil pour les avions (bah oui parce-qu'ils bombardent mais c'est pas comme l'infanterie qui entrer vraiment dans la ville pour la capturer)
Voilà, c'était juste une question conne qui me passait par la tête et je n'ai pas trouvé de réponses sur le forum..

500 spelers map?

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Hallo Heren en Dames,

Graag zou ik voorstellen en willen peilen of er interesse is in een extra 500 map met aangepast instellingen dan de standaard spellen.

Het idee hiernaast is ook zoveel mogelijk actieve spelers van de community erin te krijgen.

Mocht je dit een leuk idee vinden en ook zelf mee willen doen laat dan een bericht achter.

Interesse/deelname:

- The_Didact

The Great War - 31 Player map

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WW1 - THE GREAT WAR
Beginning at 1900.
31 Player map.


A Supremacy 1914 role-play
Created by TheYoungOne.

Summary

The war fought between July 28, 1914, and November 11, 1918, was known at the time as the Great War, the War to End War, and (in the United States) the European War. Only when the world went to war again in the 1930s and ’40s did the earlier conflict become known as the First World War. Its casualty totals were unprecedented, soaring into the millions. World War I is known for the extensive system of trenches from which men of both sides fought. Lethal new technologies were unleashed, and for the first time a major war was fought not only on land and on sea but below the sea and in the skies as well. The two sides were known as the Allies or Entente—consisting primarily of France, Great Britain, Italy, Russia, and later the United States—and the Central Powers, primarily comprised of Austria-Hungary (the Habsburg Empire), Germany, and the Ottoman Empire (Turkey). A number of smaller nations aligned themselves with one side or the other. In the Pacific Japan, seeing a chance to seize German colonies, threw in with the Allies. The Allies were the victors, as the entry of the United States into the war in 1917 added an additional weight of men and materiel the Central Powers could not hope to match.
The war resulted in a dramatically changed geopolitical landscape, including the destruction of three empires: Austro-Hungarian, Ottoman and Russian. New borders were drawn at its conclusion and resentments, especially on the part of Germany, left festering in Europe. Ironically, decisions made after the fighting ceased led the War to End War to be a significant cause of the Second World War.


Causes of World War I


Prime Minister of Germany Otto von Bismarck had prophesied that when war again came to Europe it would be over "some damn foolish thing in the Balkans." Indeed, the assassination of Archduke Franz Ferdinand, heir apparent to the Habsburg throne of Austria-Hungary, and his wife, Sophie, by a Serbian nationalist on June 28, 1914, was the match that lit the fuse—but it didn’t create the powder keg. The outbreak of war between European nations was the result of several factors:

  • Concern over other countries’ military expansion, leading to an arms race and entangling alliances
  • Fear of losing economic and/or diplomatic status
  • Long-standing ethnic differences and rising nationalism in the Balkans
  • French resentment of territorial losses in the 1871 Franco-Prussian War
  • The influence exerted by military leaders

Following their 1871 victory in the Franco-Prussian War, the German states unified into a single nation. Its leader, Kaiser Wilhelm II, eldest grandson of Britain’s Queen Victoria, envisioned an Imperial Navy that could rival Great Britain’s large and renowned fleet. This would increase German influence in the world and likely allow the country to expand its colonial holdings. Britain, fearful of losing its dominance of the seas, accelerated its naval design and construction to stay ahead of the Kaiser’s ship-building program.
Russia was rebuilding and modernizing its large army and had begun a program of industrialization. Germany and Austria-Hungary saw the threat posed by Russia’s large population and, hence, its ability to raise a massive army. They formed an alliance for self-protection against the Russian bear.
France, still stinging over the loss of Alsace and part of Lorraine in the Franco-Prussian war, made an agreement allying itself with Russia in any war with Germany or Austria-Hungary. Britain, after finding itself friendless during the Second Boer War in South Africa (1899–1902) allied itself with France and worked to improve relations with the United States of America. Russia, with many ethnic groups inside its vast expanse, made an alliance with Serbia in the Balkans.
The old Ottoman Empire was crumbling; "The Sick Man of Europe" was the phrase used to describe the once-powerful state. As its ability to exert control over its holdings in the Balkans weakened, ethnic and regional groups broke away and formed new states. Rising nationalism led to the First and Second Balkan Wars, 1912 and 1913. As a result of those wars, Serbia increased its size and began pushing for a union of all South Slavic peoples. Serbian nationalism led 19-year-old Gavrilo Princip to assassinate Archduke Franz Ferdinand, heir apparent to the Habsburg throne of Austria-Hungary, and his wife, Sophie. Austria-Hungary, urged on by Germany, sent a list of demands to Serbia in response; the demands were such that Serbia was certain to reject them. When it did, the Habsburg Empire declared war on Serbia on July 28, exactly one month after the archduke’s assassination. Russia came in on the side of the Serbs, Germany on the side of the Habsburgs, and the entangling alliances between the nations of Europe pulled one after another into the war. Although diplomats throughout Europe strove to settle matters without warfare right up to the time the shooting started, the influence military leaders enjoyed in many nations won out—along with desires to capture new lands or reclaim old ones.


About the role-play


A good ‘ole classic. 31 player map with land shuffle already completed.
My intentions are to make the role-play historically accurate, up until 1915. This means that after this point, the role-play may become an alternate - either side may win the Great War using military power and politics to win.

Due to the Supremacy map and resource lay out, a few changes has been made to at least make it as fair and as balanced as possible.

The role-play will start on July 20th, 1900 and each in-game day that passes will be equivalent to 6 months of time. For example if the date was July 1910 on day 20, then day 21 would be January 1911.

I will not have such strict rules but fair limitations to make the two sides (central powers and Entente) as equal as possible. Rules about buildings, provinces during war and unit creation will also be in place.


So basically I hate this forum, so all details for each nation and the maps can be found at the following link:
https://docs.google.com/document/d/1tlyUXZ0p-hfrtWdECRetnIXa9ka8F2qHz760HUdy-PE/edit#heading=h.4p7xi5bvhxdr

Okay, so now onto the important stuff.


THE RULES


You must follow the provided images/maps for building fortresses and factories - most major nations forts and factories have been built but double check by any means.

You cannot simply invade just because the other nation is part of the other faction (such as Entente) you still need a reason such as casus beli.

Rail-guns, at this time are not allowed - even after 1915.

There will be the common 3 province rule put in place - you can only take up to 3 provinces of another nation. You will then need to have at least a 2 year peace period (4 in-game days). However to recommence attacking, you will need another decent reason to go back to war.

German colonies cannot be attacked or threatened until 1915. As is there a limit of 50 German units in the provinces until 1914 which cannot be used to attack, only defend - until 1915.

NO OOC posts - If you have a problem with anything or anyone, please do the decent thing and message me on the Supremacy website or on Skype.

NO Gold-mark usage - This will be not tolerated. If you are found to be using Gold-mark you will be punished or possibly even removed from the round.

Meat shielding - You may have up to 50 units travelling with no more than 2 cruisers in a fleet for transportation. No other naval vessels may be part of the transportation fleet.


GAME DETAILS

1 actual day will equal to 6 months in-game time.

The RP will become completely alternate after 1915 - events can be made up by each player and WW1 may go either way - YOU decide.

The RP (up until 1915) will be as historically accurate as possible - apart from the obvious land changes with some nations to make it as fair as possible.

After 1915, all unit limitations on “Major” nations are lifted and they can build unlimited amount.

After 1915, all “minor” nations can produce 50% more of their unit limits that have been provided.

"Major" Nations can only build 2 battleships and 1 cruiser at any given time.

"Minor" Nations can only build 1 battleship(if applicable) and 1 cruiser at any one time.

"Major" Nations have a tank limit of 40 per nation.

"Minor" Nations have a tank limit of 25 per nation.

At 1915 all unit limitations on "Major" nations will be removed - there will be no limit for each amount of unit after this time. "Minor" nations unit limits will rise to %50 more of their current limitations.

The 3 province rule will also be removed at 1915 but should WW1 end, it will go back into place.



NATIONS LIST

Major Nations

United Kingdom - Reserved(awaiting an answer)
United States of America - TheYoungOne
Russia - Kalantigos
German Empire - UMER
French Empire - Yankee
Ottoman Empire - Ell


Minor Nations

Austria-Hungary - Intel
Italy -
Spain -
GMT
Canada -
Morocco -
Ottoman Libya -
Sweden -
Finland -
Norway -
Denmark - Jhon

If requested, players are able to choose to play as a very minor nation. However due to very small amount of provinces, I would prefer to keep them as last resort. Available V/Minor nations are:
Bulgaria -
SgtAchaen
Romania
Serbia
Netherlands
Belgium
Portugal



If you have any suggestions and/or feedback, I would be happy to hear it. The rules and details are not set in stone until people begin to join the game itself so it can still change.
This RP is by no means perfect so as I say, feedback is appreciated.
Also please note that the factories and land shuffle will not be 100% down to the T with reference to the maps I provided, as the AI has decided to build it's own stuff when I have let some nations go inactive.

Thanks for taking the time to read this.

HOW TO APPLY

To apply, simply message me via the website with your preferred nation (I would suggest choosing up to 3 nations in order of most preferred), the role-plays you have been apart of in the past and how long you have been "role-playing".

new player placement in Game 1597796

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basically killed me because i was already spread thin from expanding several days and then a player gets dropped in right beside me bamm... i'm dead
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